READING PASSAGE 3

READING PASSAGE 3

You should spend about 20 minutes on Questions 27-40, which are based on Reading Passage 3 below.

Game theory

Computer software that models human behaviour can make forecasts, outsmart rivals and transform negotiations.

According to game theory, our chances of success in negotiations are based on the choices of others. Computer models have been developed to work out how events will unfold as people and organizations act in what they perceive to be their own best interests. Numerical values are placed on the goals, motivations, and influence of players, and likely options are considered. Game theory software then evaluates the ability of each of those players to influence others, and hence predicts the course of events. Although many individuals would feel uncomfortable having a computer make decisions for them, many organizations run such computer simulations for law firms, companies, and governments. But feeding software with accurate data on all the players involved is especially tricky for political matters. Reinier van Oosten of Decide, a Dutch firm that models political negotiations, notes that predictions may become unreliable when people unexpectedly give in to non-rational emotions, such as hatred, rather than pursuing what is apparently in their best interests. However, sorting out people's motivations is much easier when making money is the main object. Accordingly, modelling behaviour using game theory is proving especially useful when applied to economics.

Using game theory software to model auctions can be very lucrative. Consulting firms are entering the market to help clients design profitable auctions, or to win them less expensively. In 2006, in the run-up to an online auction of radio-spectrum licenses by America's Federal Communications Commission, Dr Paul Milgrom customized his game theory software to assist a consortium of bidders. He was apprehensive at first, but the result was a triumph. When the auction began, Milgrom's software tracked competitors' bids to estimate their budgets for the 1,132 licenses on offer. Crucially, the software estimated the secret values bidders placed on specific licenses, and determined that certain big licenses were being overvalued. Milgrom's clients were then directed to obtain a collection of smaller, less expensive licenses instead. Two of his clients paid about a third less than their competitors for an equivalent amount of spectrum, saving almost $1.2 billion.

PA Consulting, a British firm, designs models for software based on game theory to help its clients solve specific problems. British government agencies have asked PA Consulting to build models to test zoning rules that govern how many of a certain type of business should be allowed to operate in one area. To give a simple example, if two competing ice-cream sellers share a long beach, they will set up stalls back-to-back in the middle and stay put, because no other spot would be closer to more people. Introduce a third seller, however, and the stifling equilibrium is broken as relocations and pricing changes energize the market. By studying a chain of events such as this, software designers can assess the effect of change and see the patterns in possible outcomes that may occur. As a result, the use of modelling makes clients more inclined to look at future repercussions when making business decisions.

Alongside the increasingly elaborate modelling software, there are also efforts to develop software that can assist in negotiation and mediation. Two decades ago, Dr Clara Ponsati came up with the idea that if a human mediator was not trusted, affordable, or available, a computer could do the job instead. Negotiating parties would update the software with the confidential information on their bargaining positions after each round of talks. Once positions on both sides were no longer mutually exclusive, the software would be used to split the difference and propose an agreement. Ponsati says such mediation machines could be employed to push negotiations forward by unlocking information that would otherwise be withheld from an opponent.

Could mediation achieved using software based on game theory spread from auction bids and utility pricing to resolving political and military disputes? Today's game theory software is not yet sufficiently advanced to mediate between warring countries. But one day opponents on the brink of war might be tempted to use it to exchange information without having to engage in conflict. According to some game theorists, opponents could learn how a war would turn out, skip the fighting, and strike a deal. Over-optimistic, perhaps, but game theorists do have a rather impressive track record when it comes to predicting the future.

Questions 27-40

Questions 27-31

Choose the correct answer.

27 What does the writer suggest about game theory software in the first paragraph?

28 Reinier van Oosten says predicting what people will do works best if

29 After using game theory software in 2006, Dr Milgrom instructed his clients to

30 The writer refers to Stephen Black's ice-cream seller example in order to

31 Ponsati believes business negotiations are more likely to progress if

Questions 32-35

Choose YES if the statement agrees with the claims of the writer, choose NO if the statement contradicts the claims of the writer, or NOT GIVEN if it is impossible to say what the writer thinks about this.

32 Game theory software may be unhelpful when dealing with political issues.

33 Dr Milgrom was confident about applying his software to an auction in 2006.

34 Dr Ponsati believes mediation machines are an inappropriate method of negotiation in areas other than business.

35 Military organizations refuse to accept that software based on game theory could prevent wars.

Questions 36-40

Complete each sentence with the correct ending, A-F, below.

A something is thought to be worth more than it really is.
B discussions between the parties begin to break down.
C too much information is given to the other parties early on.
D businesses consider possible future developments.
E people allow their feelings to influence decisions.
F a solution requires face-to-face negotiation.
  • According to Reinier van Oosten, game theory software fails when 36
  • Dr Milgrom's software is successful in detecting if 37
  • Dr Black's game theory software is a helpful tool when 38
  • According to Dr Ponsati, negotiators fall behind if 39
  • Dr Ponsati's mediation machine is useful when 40